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Windows XP Pro - 2.4GHz - 1.0GB RAM - beta11
As can be seen in the attached images, HDR format images seem to be reversed
when read. The scene displays simply a box with an image map and is
identical for both except on uses a BMP format image and the other uses a
HDR format image, both made from the same original JPG file. This is valid
for "map_type 0", I haven't tested for others.
SCENE FILE:
//start
#declare Map="megane.hdr"; //HDR
//#declare Map="megane.bmp"; //BMP
camera{orthographic
up y*2.05*image_height/image_width
right x*2.05
location <0,-0.15,-2>
look_at <0,-0.15,0>
}
box{<0,0,0><1,1,1> pigment {image_map {hdr Map once interpolate 2 map_type
0}} finish {ambient 1 diffuse 0} scale <2,1,1> translate <-1,-.5,0.1> }
//HDR
//box{<0,0,0><1,1,1> pigment {image_map {hdr Map once interpolate 2 map_type
0}} finish {ambient 1 diffuse 0} scale <2,1,1> translate <-1,-.5,0.1> }
//BMP
//end
-tgq
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Attachments:
Download 'BetatestHDR-37.jpg' (123 KB)
Download 'BetatestBMP-37.jpg' (122 KB)
Preview of image 'BetatestHDR-37.jpg'
![BetatestHDR-37.jpg](/povray.beta-test.binaries/attachment/%3C43e8190e%40news.povray.org%3E/BetatestHDR-37.jpg?preview=1)
Preview of image 'BetatestBMP-37.jpg'
![BetatestBMP-37.jpg](/povray.beta-test.binaries/attachment/%3C43e8190e%40news.povray.org%3E/BetatestBMP-37.jpg?preview=1)
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